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  #1  
Old 01-09-2010, 04:11 PM
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Yagyu Yagyu is offline
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Default NEW Yagyu RPG Level Zone

Here you will spend xp points on things to level and enhance Your character.

Characters Achieve LEVEL 2 when they reach 100XP They then trade the full xp for 6 LP (Level Points)
Characters Achieve Level 3 when they reach 150 Xp and trade for 8 Lp 5 Merits
Level 4 when they reach, 200 Xp and trade for 8 Lp 5 merits
Level 5 When they reach 300 Xp and trade for 8 Lp 5 merits.


LEVEL 3 STAT CAP
Once You hit Level 3 you can only purchase 1 Stat point per level.

Note its a limit of 1 card of each type.

Ill have things posted up here shortly.


Stat Point Upgrades

NOTE: Limit of 3 points per stat per level up, once u hit level 3 u can only purchase 1 stat per level.
Life Point........Cost: 2 Lp
Attack Point....Cost: 2 LP
Defense Point..Cost: 2 LP
Speed Point.....Cost: 2 LP
Damage Point..Cost: 3 LP (cost becomes 5 at lev 3)
Stamina Point:..Cost: 5 LP


Vanity Purchasables

Peasant ......Cost: 3 merit
Farmer .......Cost: 3 merit
Villager.......Cost: 3 merit
Student......Cost: 3 Merit
Explorer ......Cost: 3 merits
Adventurer...Cost: 3 Merits
Warrior.......Cost: 5 merits
Samurai ......Cost: 5 merits
Ronin .........Cost: 9 merits
Noble .........Cost: 9 merits
Ninja ..........Cost: 9 merits
Assassin ......Cost: 9 merits
Shugyosha....Cost: 9 Merits
Shinobi........Cost: 12 Merits
Bushi..........Cost: 12 Merits
Fighter for hire..Cost: 7 Merits
Warrior in training..Cost: 7 Merits

Rurouni (Lotto Only Giveaway)
Man (or woman) Of Yamato (Lotto Only giveaway)


Name your weapon.....Cost: 50 ryo, 25 if a smith just forged it.
Change Title on your player card..Cost: 3 Merits


Game Text Abilities.
NOTE: These abilities apply to your characters game text.

Limit of 3 different game text abilities per character, same purchased abilities may be stackable. Smithing abilities work differently. IE sword smithing abilities, all count as 1 ability to the limit, so when u buy say 3 sword smith abilities they dont count as 3 rather just as 1 ability as they fall under the sword smithing catagory.

Intimidation....Cost: 10 Lp 5 Merits
Opponent skirmishing you is Dmg -1. (must still do a minimum of 1 dmg) (Stackable)

Endurance
......Cost: 10 LP 15 Merits
You heal one Wound on each of your def rounds. (Stackable)
[B][U]

Void................Cost: 6 10 Merits LP
Exert and take 3 wounds Cancel one of Targets Game Text abilitys(1pc) (( Once per chapter)

Weapon Merchant.....Cost: 1 LP
Weapons Cost at -1 Ryo. (Stackable)

Armor Merchant......Cost: 1 LP
Armor Items cost for -1 Ryo. (Stackable)

Sword Smith repair (Requires sword smith profession) .......Cost: 6 LP 10 Merits
You may repair broken bound Weapons

Sword Smith Profession...Cost: 3 Lp 15 Merits
You may smith weapons using weapon components

(NOTE you can only advance to journeyman by having novice, expert by having journyman and Master by having expert)
Also note you will need to buy the advancement for each Independent type of smithing. Meaning if you have sword smith u buy your advancement up to master sword smith and if you have armor up to armor smith master, if both then youll have to buy advancement up to master in both.


Smith Apprentice (requires sword smith profession)...Cost: 5 lp 5 Merits
Add or Subtract 1 from the die roll when smithing

Smith Novice (requires sword smith profession)...Cost: 10 lp 10 merits
Add or subtract 2 from the die roll when smithing
[B][U]
Smith Journeyman (requires sword smith profession and sword smith repair)...cost: 15 lp 15 Merits
Add or subtract 3 from the die roll when smithing

smith Expert (requires sword smith profession and sword smith repair)...cost: 20 lp 20 merits
Add or subtract 4 from the die roll when smithing

smith Master (requires sword smith profession and sword smith repair)...cost: 25 lp 25 merits
Add or subtract 5 from the die roll when smithing

MORE ARMORER abilities coming soon.

Armor Smith Repair.......Cost: 6 LP 10 merits(Requires Armor Proficiency)
You may repair Broken Bound Armor

Armor Smith Profession...Cost: 3 Lp 15 merits
You may smith armor using armor components

Jeweler............Cost: 1 LP
Rings and Necklaces cost -1 Ryo. (Stackable)

Clothing Merchant...............Cost: 1 LP
Clothing items cost -1 Ryo. (Stackable)

Thief.................Cost: 6 LP 10 merits
Once per duel you may steal 1d5 Ryo from Opponent.

Awareness..........Cost: 6 LP 10 merits
Theft attempts must roll 1d6 vs a 1d10 by you to attempt to steal items or money from you.

Lucky.................Cost: 5 LP 6 merits
+1 to a random stat per Duel. (Stackable)
Roll chart
1=spd
2=Att
3=Def
4=Weapon Break
5=Stam
6=Dmg


Prestige..............Cost: 5 merits
+1 Xp per chapter. (Stackable)

Support Character Skills
NOTE on Support XP
When casting a support skill you receive 1 Xp for each player who receives the support (they dont lose xp u just gain 1 for each of them)
Also USER DOES NOT receive effects from support skill if it says Party


Musician...........Cost: 1 LP 5 merits
Exert once to heal 1 on party this round (Stackable)

Doctor..............Cost: 1 LP 5 merits
Exert to heal 1d4 wounds on target. (Not yourself) (3pc) (3 times use per chapter)

Cook................Cost: 3 lp 10 merits
Exert to restore 1d4 stam on party this round

Leader..............Cost: 1 lp 5 merits
Exert to make party Att +1 This Duel (Stackable)

Guardian........Cost: 1lp 5 merits
Exert to make party Def +1 This Duel (Stackable)

Sensei...............Cost: 3 lp 10 merits
Exert to make party Dmg +1This Duel (Stackable)

Prayer...............Cost: 5 merits
Exert to make party Spd +1 This Duel (Stackable)

Chunin............Cost: 3 lp 10 merits
Exert to make Party Stam +1 This Duel (Stackable)




Weapon Upgrades.
NOTE: These purchases are applied to your weapon. Also weapons u master or bound arent tradable

Limit of 3 Different Enhancement abilities per weapon. Per level

Also NOTE GOLD Template Weapons Cannot be upgraded as they r set items


Stat upgrades
Weapon Mastery upgrade: Stam -1.......Cost: 3 LP
(Stackable)


Sharpness..............Cost: 5 Lp 5 merits
Weapon dmg +1. (Stackable)

Aerodynamic.............Cost: 5 merits
Spd +1. (stackable)

Durable..........Cost: 5 merits
+1 Durability (Dur) (stackable)

Precision upgrade.........Cost: 2 Lp
+1 Att

Harmony Upgrade..........Cost: 2 Lp
+1 Def


Text Upgrades

Destruction
........Cost: 3 Lp
+1 Weapon Break. (stackable)

Bound.......................Cost: 10 Lp 10 merits
Weapon cannot be deleted even if broken.
NOTE on Broken
Normally if your non bound weapon is broken it is deleted.


Prestige.......................Cost: 6 merits (yes im aware to do this to a weapon is cheaper then on yourself, but keep in mind a weapon can be broken or traded. If a weapon is broken then the text doesnt apply so you would lose your xp bonus for this chapter, quest or event)
+1 Xp per Chapter (Stackable)

Cutting Blade......................Cost: 5 lp 15 merits
When hit, opponent is Dmg -1. (to a minimum of 1) (Stackable)

Bleeding Blade.......................Cost: 15 lp 10 merits
When hit Opponent takes a bleed of +1 Dmg per round



Armor Upgrades
Note: These bonuses are applied to armor or clothing items.

Limit of 3 Different Armor and 3 different Clothing Enhancements per player.


Endurance:..................Cost: 2 Lp
+1 Def -1 Spd (Stackable)

Well Crafted.................Cost: 2 lp
+1 Life -1 Spd (Stackable)

Warior Class.................Cost: 2 Lp
+1 Att -1 spd(Stackable)

Durable........................Cost: 5 merits
+ 1 resistance. Stackable)

Bound.......................Cost: 10 Lp 10 merits
Armor cannot be deleted even if broken.

Prestige.......................Cost: 6 merits
+1 Xp per Chapter (Stackable)

Tatami Plates............Cost: 3 merits
Armor spd +1.

Weapon Level ups
Tier 1
NOTE ON WEAPON LEVELS
Each time you Mod your weapon it goes up a level

Unsigned ..............................................Leve l 1
Signed by Sagami Yukimitsu: 1278AD........Level 2
Signed by Sagami Kunimitsu: 1264AD........Level 3
Signed by Yamashiro Kuniyoshi: 1232AD.......Level 4
Tier 2 Double buy back worth
Signed by Yamashiro Kuniyuki 1259AD.......Level 5
Signed by Bitchu Tsunetsugu: 1207AD.......Level 6
Signed by Yamashiro Yoshiiye: 1004AD.......Level 7
Signed by Bizen Muneyoshi: 1207 AD......Level 8
Tier 3 Triple Buy Back worth and weapon gains a free +1 Def(not counted toward level Mods)
Signed by Bizen Sukemune: 1207AD.........Level 9
Signed by Yamashiro Kuniyasu: 1207 AD....Level 10
Signed by Yamashiro Kunitomo: 1207AD.....Level 11
Signed by Yamashiro Yoshimitsu: 1264AD.....Level 12
Tier 4 4x buyback value and grants a free +1 Att (not counted toward level Mods)
Signed by Buzen Shinsoku: 708AD............Level 13
Signed by Hoki Sanemori: 851AD...............Level 14
Signed by Buzen Yukihira: 985AD..............Level 15
Signed by Bizen Norimune: 1206AD............Level 16

Tier 5 coming soon...........

Ultimate Legends Tier coming soon......
Bitchu Moritsugu ???
Sanjo Munechika ???
Bizen Nagamitsu ???
Sagami Sadamune ???
Mino Kaneuji ????
Sagami Masamune ?????
Ise Muramasa ????


PERK LIST FOR SMITH SCHOOLS: (Thes bonuses dont counted towards level mods)
Sagami School: grants +1 Dmg in Forest
Yamashiro School: grants +1 Att at night
Bitchu School: Grants +1 Def against Samurai opponents
Buzen School: Grants +1 Att in a field
Hoki School: Grants a +1 Dmg in a field
Bizen School: Grants a +1 Dmg against Samurai
More school bonuses coming soon.......


ARMOR LEVEL UPS GUIDE .

Tier 1
Unsigned................................Level 1
Haruta Mitsusada 1500s............Level 2-4
Tier 2...................................Dbl buyback worth
Joshu Myochin 1500s .............Level 5-8
Tier 3....................................Trpl Buyback Armor is Def +1 (not counted for mod level)
Ienaga Myouchin 1500s...........Level 9-12
Tier 4...................................4x buyback armor is Att +1 (not counted for mod lev)
Saen Yoshimitsu 1500s............Level 13-16
Tier 5...................................5x buyback armor us Life +1 (not counted for mod lev)
Yuki No shita 1500s.................Level 17-20
Tier 6....................................6x buyback armor give you stam +1 (not counted for mod lev
Kotetsu Okisato 1500s.............Level 21-24


Ultimate Legends Tier coming soon

Last edited by Yagyu; 08-16-2010 at 10:49 PM.
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  #2  
Old 03-24-2010, 08:46 PM
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Yagyu Yagyu is offline
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Default Re: NEW Yagyu RPG Level Zone

Child disciple
Cost: 8 lp 10 merits


Requires a level 2 character to follow.

New Follower cards act as an additional character for you to control and play. Arm em, Train em, Name em.

Can only own 1 child disciple.
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Last edited by Yagyu; 07-23-2010 at 12:10 AM.
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Old 04-10-2010, 02:18 PM
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Yagyu Yagyu is offline
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Default Re: NEW Yagyu RPG Level Zone

Kamura Chimizuki
Blood Stained Warrior
Special Beta Tester Vet Only Series
Cost: 25 Merits
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Old 04-10-2010, 02:20 PM
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Yagyu Yagyu is offline
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Default Re: NEW Yagyu RPG Level Zone

Tsuyosa Kado
Blood Stained Warrior

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  #5  
Old 04-10-2010, 02:22 PM
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Yagyu Yagyu is offline
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Default Re: NEW Yagyu RPG Level Zone

Yagyu Katsuro
Blood Stained Warrior

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Cost: 25 Merits
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Old 04-10-2010, 02:23 PM
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Yagyu Yagyu is offline
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Default Re: NEW Yagyu RPG Level Zone

Ishimaru Kazuki
Blood Stained Warrior

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Cost: 25 Merits
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  #7  
Old 04-10-2010, 02:23 PM
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Yagyu Yagyu is offline
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Default Re: NEW Yagyu RPG Level Zone

Miyomoshi Motonosa
Blood Stained Warrior

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Old 04-10-2010, 02:25 PM
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Default Re: NEW Yagyu RPG Level Zone

Yagyu Kenichi
Blood Stained Warrior

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Old 04-10-2010, 02:26 PM
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Yagyu Yagyu is offline
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Default Re: NEW Yagyu RPG Level Zone

Ryubara Yama
Blood Stained Warrior

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Old 04-10-2010, 02:27 PM
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Yagyu Yagyu is offline
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Default Re: NEW Yagyu RPG Level Zone

Yagyu Jubei
Blood Stained Warrior

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Last edited by Yagyu; 04-10-2010 at 03:57 PM.
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