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  #1  
Old 01-19-2007, 04:45 PM
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Default [Q]grinding?

i heard that its not aloud in tatsumaki but what is it? also what is the wiki?
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Old 01-19-2007, 06:14 PM
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Default Re: [Q]grinding?

Quote:
Originally Posted by ostrich229 View Post
i heard that its not aloud in tatsumaki but what is it? also what is the wiki?
HI ostrich229(why 229?) strange no one has answered you yet, but i will give it a go....so well lets see.. grinding is a term that is used in most mmorpgs were you slowly level up your character by killing 10,000 of monster to go up a single level. were as in tatsumaki there is no levels, there for there is no grinding in the game.

And also what is the wiki, well it tells you most of the stuff about the game, but it has not been updated for some time now, so some thing my not be true in it any more
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  #3  
Old 01-20-2007, 09:44 AM
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Default Re: [Q]grinding?

k tyvm and the 229 is the start of my student id number
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Old 01-20-2007, 11:07 PM
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Default Re: [Q]grinding?

There isn't any levels in the game, so there wouldn't be any real grinding. But if you do stuff more, you would get better at it.

Quote:
If you chop wood more. It would become easier.
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Old 01-20-2007, 11:29 PM
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Default Re: [Q]grinding?

hope some of this helps clarify confusion

Quote:
Originally Posted by sykoi
Attributes, not stats - nothing that will affect your character too much, but will make certain things easier and such.

Theres no grinding, there never will be - the attributes will SLOWLY raise based on the normal things you do; day to day things, and to be honest - they're not really raising, they're just adjusting to what you're doing.

There will be no numbers, just a chart (Look at the attribute listing in wiki); so you won't be able to tell if something raised or not.
Quote:
Originally Posted by sykoi
I just want to further enforce the fact that we will NEVER allow attributes to influence anything enough to make people grind, and we'll make sure there is absolutely no grinding in the game at all.

The only reason they're in, is so archery, stealing, sneaking around, etc. - all take practice and you need to hone certain skills (Attributes) to do them.


Don't think of them as Stats - think of them as they are in real life, when you're learning a new skill.
If you've chopped wood all of your life, you're going to be strong - but if you try to work with something delicate, you'll probably smash it; however, if you keep working on it - you'll be better at handling small / delicate things while slightly retaining previous abilities to chop wood.
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Old 02-04-2007, 10:50 PM
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Smile Re: [Q]grinding?

Quote:
Originally Posted by sykoi
Attributes, not stats - nothing that will affect your character too much, but will make certain things easier and such.

Theres no grinding, there never will be - the attributes will SLOWLY raise based on the normal things you do; day to day things, and to be honest - they're not really raising, they're just adjusting to what you're doing.

There will be no numbers, just a chart (Look at the attribute listing in wiki); so you won't be able to tell if something raised or not.

Quote:
Originally Posted by sykoi
I just want to further enforce the fact that we will NEVER allow attributes to influence anything enough to make people grind, and we'll make sure there is absolutely no grinding in the game at all.

The only reason they're in, is so archery, stealing, sneaking around, etc. - all take practice and you need to hone certain skills (Attributes) to do them.


Don't think of them as Stats - think of them as they are in real life, when you're learning a new skill.
If you've chopped wood all of your life, you're going to be strong - but if you try to work with something delicate, you'll probably smash it; however, if you keep working on it - you'll be better at handling small / delicate things while slightly retaining previous abilities to chop wood.




This is the last example in the mmo market that gives me any reasonable hope that things are changing for the better in this niche.

Help us Sykoi, you're our only hope.
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